| BRITAIN1.8 |
| I have the same wheel. Me and trevor (soufly) made a few mock designs. It seems a seat bolted to a 4x4 sheet of particle board with a post for the shifter and a postt for the wheel would be best... the steering wheel post can be at an angle to accomodate the pedals and give them something to back onto. |
|
|
| Twigs_Dee |
quote: Originally posted by fugumerkur
Thats a neat way to use a Universal Weight system. heh "Yes Hunny, I'm working out" :lol: :lol: :thumbup: :thumbup: |
|
|
| fugumerkur |
| Yeah I am really liking the last one made out of the Square tubing. |
|
|
| Rebound |
I had mine set up like this for a while for fun...haha while i waited to throw my seats in...incredible wheel, you need to buy pro street and GT legends. hopefully more games use the 6 speed and clutch in the future.
 |
|
|
| fugumerkur |
This is how its currently setup.
Not too comfy for slightly long term races.
 |
|
|
| JeepGirl |

My pedals are under the table... I need a new wheel.. that logitech looks like it will suit my flight controller/keyboard/stainless steel table nicely! |
|
|
| fugumerkur |
I like your setup, especially for FLight sim!
THe big prob is the comfort level of playing at the desk.
I really think that if I do this, it will be a 1" thin wall steel tubing setup with a flatscreen mount on the back.
Seat track will be either welded on or bolted on to give the driver the ability to move the seat closer or farther away.
Another thing I would add on to it is the Buttkicker.
its a sound device that shakes what ever its mounted to and reproduces the bass frequencies into motion thus shaking !
Head tracking will also be a part of it! Nothing beats being able to turn your head and look into the turn |
|
|
| fugumerkur |
Update from the grave. :lol:
I have my headtracking setup and tuned now.
It takes a bit of getting used to trying to make sure you center up after looking left or right , but basically where ever your eyes are looking your view point will follow.

total cost to get it working.. 20.00 webcam and 17.00 software program!
Works with Flight sim, Live for Speed, Rfactor and even some FPS. Nice to be able to lean around a corner instead of jumping out and shooting.
:cool: |
|
|
| EK9Hatch |
fugumerkur - I thought you Quit 780Tuners? :dunno:
Btw..nice set up! ;)
Jamie |
|
|
| Stainless |
What program did you use for the head tracking?
Edit: I think it's Cachya, right? |
|
|
| fugumerkur |
Yeah its Cachya.
Took some time getting the lighting and the sensitivities down, but its well worth it.
You can't get this on a console and with racing games, being able to look around is just as important as having the clutch.
You can now glance at your mirrors and return to looking down the track. If someone gets inside you in a turn you can avoid a collision by looking to see if someone is there or where they are aside from shoulder checks, but you can set it to look beyond 90 degrees.
In the Flight Sim it has 1 more axis over the racing game in the video. It allows for leaning, you can lean forward and it will zoom in, lean back and it will zoom out. Also allows you to shift left over right if you move your seat relative to the camera. So looking out of the window in a cessna to see the ground below you is possible. Keep in mind Tail draggers this kind of freedom is irreplaceable, you can now look around the nose of the plane to see the runway in front of you.
my biggest peeve with it though, Autocross. You want to keep your eye on the closest cone but it screws you up due to the view moving back and forth in slaloms and left and right chicanes. Gets tricky following it with the car and keeping your view in check.l |
|
|
| fugumerkur |
Autocross update.
Here is in car video and spectator video of an Autocross with headtracking.
This is setup according to the games forums for realism with the Logitech g25 wheel. its full 720 degree turning radius so where the steering wheel is in game is where I have my wheel turned, it is accurate that way.
When you hear the tires screech in braking and then the wheel grab one side or the other that is the force feedback letting me know the tires are grabbing on either side.
I am using the clutch gas and brake the best I can!
 |
|
|
| Karan |
Wow those are some impressive racing sim setups up there! Would be great to setup a rig like that. Mine is pretty rudimentary but it gets the job done. And if you want to put that G25 to use, you have to get rFactor or GTR2. Pretty much the best racing sims there are for PC at the moment.

 |
|
|
| fugumerkur |
I have rFactor in full version, im just hooked on LFS.
Im sure the headtracking will be alot better once I set up a profile in Rfactor for it. |
|
|
| The Stig |
I imagine the trouble is comfort and lack of feeling.
It's one thing to drive a car in a simulator, and another on a normal setup and another IN CAR.
If you just have a shifter, and seat, the steering wheel isn't on your lap like it is in a real car, and so the entire feeling is off.. why have a car seat, if you have to leave forward to use it!? |
|
|
| Karan |

quote: At first glance this could be Super Aguri's latest F1 contender. It's not like they need any bodywork for all their sponsors' stickers...
But no, it is a limited edition Takuma Sato Play Seat that can be parked in front of your TV for just 60,900 cents/Yen (around $600 USD). There goes that precious living room square footage freed up by last year's purchase of an ultra thin widescreen plasma display. Play Seats are comaptible with PS2s, 3s, Wiis and X-Boxes, and we're just aching to give one, or preferably two, a test drive. Fortunatley, Gran Turismo 5 Prologue came out yesterday and a few of us have it in hand, though we're not sure how we're going to convince AOL that a Play Seat is a required business expense for reviewing the game.
http://www.autoblog.com/2008/04/16/...-gets-new-seat/ |
|
|
|